Category Archives: Gaming PCs
Video Game Evolution – What Could Possibly Be Coming?
Video Game Evolution – What Could Possibly Be Coming?
A PC game is a game that is played on a computer just like it is played on a PSP or an Xbox. You just put the game in the system and start playing. If you do not play video games then you shouldn’t be reading this article. A computer game is just like a video game a do not know why other people tend to disagree. In a video game you have all the same things you have a processor that processes the game. Then you have your graphics card or cards. Yes graphics cards are in every gaming system so if you thought a computer was different then video games then you are wrong. The only reason that computers will get better graphics is because video games are limited to their upgrades and that is why you will get booted out of games because you are not supposed to upgrade a system that is already upgraded enough.
You all have probably heard all we had back in my day was pong. Well pong is long gone and the age of the video game has taken over. There are so many video game systems that you can buy to play video games on these days. Like you have the PS2, you have the Xbox, you have the Xbox 360 and now you have the PS3. Like what is going to come next after the PS3. I don’t think anything can come next. I mean I have heard something about a PS4 but I am pretty sure that wont happen anytime soon at least while I am in the video game era. All of these gaming systems are expensive but they are all worth the money if you like to play video games.
Today we live in the world of video games and fantasy. So you are going to have those games that are out there and are kind of crazy. You are also going to have those games that are fun to play and are hard at the same time. You are even going to have games that require you to use your brain and think through the game. Those types of games tend to be the types of games that you have to be sneaky in like the new splinter cell and those kinds of games.
The end of the 70’s is when you were seeing the first home based video game systems and systems that you could plug into the wall and start playing all you had to do was hook it up to the TV and the plug in the wall and you could start playing.
Soon came to be the PC the personal computer. That soon became the weapon of the future and everyone would soon be using one of these. If you didn’t have a computer by the 90’s you were still considered to be living in the dark ages.
There are all kinds of different games that you could have played. You had fighting. Shooting, shooter, racing, I mean you had all the games that you could think of to play and people chose to get computers and start playing computer games.
Even though video games are something that you like to do everyday and wish that you could skip school instead of going to your class you still have to go to school to get your work done so you just need to go to school and then when you get home you still have so many hours to play before you have to study for that test. You just need to focus on what you need to do, not what you want to do.
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Home Theater Setup Basics
Home Theater Setup Basics
Time to turn an area of your home into an entertainment area? Tune up your house with a home theater by following these basic steps.
1. Determine where you would like your system set up: in a family room, an entire basement level or only one section, etc. Grab a pencil and some graph (or other) paper and get to work with a blueprint. Don’t leave this to “notions” or things get messed up – and quickly. Pencil in (a) your focal point – usually a television or other huge screen or home theater personal computer (HTPC) (b) seating (c) other main screens – projector and table / speakers and amps / computer / gaming consoles / DVD player, cable box and VCR (d) storage – shelves / remote and guide organizer (e) misc. – do leave some empty space. Cramped quarters are no fun!
2. Next, research your family needs. A home theater can incorporate: video game playing with any of the popular console systems like from Xbox, Nintendo or Playstation; it can feature a computer, DVD player and other recording and playing devices. Plus it can feature fancy audio equipment with multiple speakers. Add seating, lighting and screens into the mix. And plan ahead, too, looking to the future a little to prepare for the unexpected and for growth. For example, add extra outlets (for phone hook ups / computers / power supplies / cell phone, battery and other chargers, etc and leave extra space for the unexpected – extra shelves, equipment add-ons, storage for DVDs, CDs and remotes, etc. Grab your blueprint from above and pencil in your ideas.
3. Then comes set up time! Begin with your focal point and consider that your projector can reach to adjust distance from the screen for maximum effect. Test equipment at this stage before adding everything else into the area to make sure you get the results you like. After visuals, add audio into the mix. Set up your surround sound amp with plenty of video and audio inputs for all your fun systems. Then add the speakers and test again.
4. Then arrange other items (if you have a media center computer, many of these may already be part of the system): VCR, DVD player, gaming console and other equipment. Then round out everything with seating, lighting, shelves, storage organizers, etc.
Party time! Invite your family, friends and neighbors over to enjoy and celebration. Have fun!
Online Gaming
Online Gaming
For Mom and Dad…
Have you ever wondered what your child was rambling on about at the dinner table when he or she started saying things like “VR” or “RPG”? If so, you’re not alone. “VR” and “RPG” aren’t new text messaging acronyms – they’re acronyms for gaming and this article is going to introduce you to some of the more common forms.
If you at least thought of the Internet when you heard “VR” or “RPG” however, you’re on the right track. Exclusive to the online environment, “VR” or “RPG” – which consequently stands for virtual reality gaming and role playing games – are just two aspects of a gaming world gone wild. The days of playing scrabble in front of the fireplace are over in today’s generation, but we don’t believe you’ll hear too many people complaining about it. Today’s generation is fascinated with online gaming – an opportunity to play games over the Internet with hundreds of people at a time.
Available to anyone with a computer and fast Internet connection, there are thousands of online games available to play by anyone… sometimes free and sometimes for a fee. They range from the familiar family board games to strange and more complicated games which require a hundred page manual to understand. One thing that they all have in common however is that they’re fun to play.
The most common type of online game you’ll probably run into is the Flash game – usually located on educational sites or Yahoo! for Kids for example. These games may or may not involve other players, but they’re always full of color, they’re fast to download, and they’re fun to play. Since they run inside the web browser, no special equipment is needed. These are the simple games – more intriguing than checkers, but no more difficult to play than chess.
Another type of online gaming is more violent than the ones we described above and it’s similar to the “shoot-em-up” type games found on the first Nintendo and Playstation systems. Designed from the first person’s point of view, the player typically maneuvers around the screen as a weapon-clad hand – periodically changing weapons as the game’s scenario permits. The violence in these games vary from mild to offensive, and as a parent, you’re cautioned to monitor your children’s access to them – especially since these games are played online with other people.
Next, in terms of complication or violence, comes the virtual reality gaming and role playing games that we introduced earlier. These types of games require an extensive amount of time spent online since players assume the role of a game character in play. Players work hard to build up an inventory of weapons or skills – none of which can be accomplished in a period of thirty minutes or less. They then go on to interact with other characters which extends game time even longer (if it even stops). Both virtual reality gaming and role playing games require and encourage strategic thinking, but as parents, you may not be comfortable with the violence that’s prominent in some of these games. Nor may you be comfortable with the amount of time that playing these kinds of games can consume. Depending on the complexity of the game, any one person could spend at least six months at a game and having access to thousands of other players simultaneously doesn’t exactly make them easy to walk away from.
Our best advice is to learn about these games right along with your child and make the decision to play them (or not play them) together. You can find some helpful advice about making computer decisions with children in our article entitled, “Protecting Children Online.”
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First Video Game Systems to the Latest in Gaming Consoles
First Video Game Systems to the Latest in Gaming Consoles
The history of video games has come a long way. Today, you will see video game consoles integrated with state-of-the-art graphics technology and amazing sound quality that can rival your home entertainment systems. There are even gaming consoles that has different features that can rival your home PC.
For example, you will find that some gaming consoles available today have realistic graphics and Hollywood-like acting. Computer generated 3D characters even contains facial expressions and body movements almost similar to the real thing.
If you play with these consoles, you will see that the characters in it move very much like real people. But, in fact, these characters are the product of the latest 3D technology available. Not only that, characters in these games even have human like features. Some even have beards, different eye colors, and some even have hairs that moves just like the real thing.
Other integrated features that you will see in some gaming consoles available in the market today are the memory cards, where you can save your game progress, joysticks and steering wheels to add a little more realism to driving and flight simulation games, simulated guns to add realism to shooting games, and even vibration feedback to controls.
There are even gaming consoles available in the market today that can be connected to the internet. With these feature, you can join multiplayer games in the internet and play with other people from all over the world. So, if you get bored fighting AI (artificial intelligence) from regular games, you can buy a game that is available for massively multiplayer online role playing games or MMORPG.
However, before you go out and buy the real thing, you should know where all these games started. Just like any other invention, gaming consoles or gaming systems started out as having rough graphics, simple sounds and very simple game play.
In the early years of video game systems, you will find that it all started out in a simple game that was called “Tennis for Two”. This particular video game was introduced back in 1958 and was consisted of two horizontal lines across the screen, and a short perpendicular line that represented the net.
This particular game was the root of all video games and from here, video game developers started competing and producing different games and came to the point of having great graphics and sound quality.
In the mid 70s, a company called Atari came out with a video game system that revolutionized the world of video games. It was called the Video Computer System or VCS. This system became one of the hottest selling gaming systems in its day. As you see today’s latest gaming system, you will find it hard to believe that people even bought these things.
However, you have to consider the fact that in the past, because of the early technology in graphics and sounds, and 3D graphics were virtually non existent, these video gaming systems were considered as state-of-the-art. And, many people enjoyed playing with it. If you were born in this era, and played with these video game systems, you know how much fun it is to play with.
Integrated with simple graphics, simple sound effects and simple game play, it was relatively easy to play with. The whole family can really spend hours on end to play with video game systems in the past. Everyone can play with these simple machines, even children.
Today, since game developers are taking games to another level, adding realistic graphics and realistic sounds, each game are now rated by the ESRB or the Entertainment Software Rating Board. You will see that each of the gaming title will contain letters, such as E, T, M, and AO. These letters represent on who can play the game. E represents Everyone, T represents Teens only, M for Mature gamers, and AO represents Adults Only.
More and more games today are integrated with realism of violence and gore where it can really affect your child’s psychology. This is why it is important for you to check the ESRB rating before buying a particular game.
There are even games available today that can recreate the battlefield in World War II. You can even see bodies around the simulated Normandy beach that are either decapitated or a realistic person spurting blood calling out for a medic.
You can easily see how long video game systems have come in terms of graphics and sound quality.
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Gaming captures the hearts of gamers, alleviates loneliness, and creates a new market for businesses.
Gaming captures the hearts of gamers, alleviates loneliness, and creates a new market for businesses.
Gaming is popular with teenagers, women, children, as well as men. Older people say they play games as it alleviates loneliness and puts them in contact with others. Statistics reveal that 41% of gamers are women and more than 43 % gamers are aged 25-49. And, research predicts that the games market in 2005 will be US$ 29 billion.
Players can choose between stored games and online games. Stored games are played on consoles while online games are played on a computer using either a broadband or dial up Internet connection. The growth in online gaming according to IDC, a research firm, is set to touch 256 million users by 2008. And, that gaming is serious business is conformed by the hosting of international conferences devoted to gaming and the formation of “Casual Games Special Interest Group.”
Gaming captures the imagination of the players and uses the senses: sight, sound, as well as touch. Many need the use of intelligence as well as strategy. Complex graphics, colors, high quality virtual realities are all set to grab as well as hold the attention of players. Multi-player gaming takes the interest to the next level –offers challenges as well as new horizons to be conquered.
Games played on the Internet are such that clever participants find ways to push the game beyond its visible limits, one can even device cheats to circumvent problems posed by the game. Games test the skills, intelligence, concentration ability as well as techie know how.
Online gaming architecture has six business aspects: the subscriber; the advertiser; the gaming platform provider; the broadband service provider; the network service provider; and the gaming content provider. It is big business—hardware revenues in 2005 are expected to be: US$ 9.4 billion with software and content revenue touching US.9 billion.
However, there is a downside, gaming can become addicted and affect normal life—kids stop studying, housewives neglect their daily routine, and people are tempted to play games even at work. It can lead to suicides, mental imbalance as well as destroy marriages and careers. Gamers become recluses and rarely make social contact outside their gaming groups.
Addiction studies indicate that gaming can result in: obsession, neglect, lying, socially unacceptable behaviors, carpal tunnel syndrome, dry eyes, neglect of personal hygiene, as well as sleep disorders.
Popular gaming sites include: MSN games which has 3.4 million monthly registered users ; Pogo which has 8.6 million monthly registered users; and Yahoo games which has 10.1 million registered monthly users.
Analysts predict that by 2007 online gaming will be at least 285 petabits a month, the revenue generated by online subscriptions for gaming is expected to reach US$ 650 million annually.
The future according to Peter Molyneux, is in developing games that “reward a player for “out of the box” thinking and creativity. Games must encourage players to be interactive and decide the direction the game will take.
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