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High Performance Computer – What You Must Consider To Play Modern Games

High Performance Computer – What You Must Consider To Play Modern Games

Even though the video game consoles of today have taken over all the old systems the PC games of today are still some of the number one rated games on any system. The way the computer works is different then what kind of graphics that you will have in your Xbox or Playstation. You will have a motherboard with either single or double graphics card ability. If you have an SLI ready motherboard then that means that you have the best motherboard that money can buy and you also have the best graphics as well. You will be using two graphics cards over the power of one which will make your computer not only not lag but will make the image clearer then purified water.

The big thing about computers and playing video games on them is you can keep upgraded your computer without having to buy a whole new system. You can however upgrade your other video game systems but then it becomes illegal to play your upgraded systems online like you like to play. That is because they sell the systems how they want them to be played if they had wanted everyone to be aim botting then they would have given you that privilege but you cannot and therefore you just need to spend your upgrading money on your computer unless you are “modding” out your Xbox and you plan on just playing on other servers and not the main Xbox live feed.

PC gamers are always looking for the next best piece of technology to help them get an edge in their online games. Heck, they’ll take a minor boost in a games frame rate if it means shoveling out a few hundred bucks for a new video card or processor; but, with so many hardware configurations and different applications, what exactly is a high performance gaming computer?

There is no single computer that is going to outperform every other computer on the market. Sure, one computer might be optimized for high a high frame rate, but that might come at the cost of being ale to multi task, while another computer may place emphasis on multitasking and being able to play a game at a lower frame rate while still being able to use a web browser.

A truly high performance gaming computer is one that has been optimized to perform as specific task, whether it’s playing one game (like Counterstrike), or playing a game and using several applications (like World of Warcraft and a browser). These machines have been optimized to the point that doing something else – such as multitasking – is discouraged.

If you want to really play games on your computer flawlessly then you are going to have to spend some money to make the computer that you want. You are going to need at least 2 gigs of RAM. A good graphics card as well. You just need to go to online and you will be able to get a good gaming computer for under 00. I mean everything that you want and top of the line for that price.

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New High School Is First In Arizona Schools To Have No Textbooks

New High School Is First In Arizona Schools To Have No Textbooks

Empire High School in Vail, located on the edge of Tucson, is the first in the Arizona schools to be all-electronic. Instead of textbooks, the 350 students use wireless, Apple laptop computers to research, organize their data, write and graph assignments, and create class presentations.

The Arizona schools Empire High is a new school with a blank slate. Arizona schools officials could hire new teachers committed to technology-based teaching and purchase computers instead of textbooks. The Arizona schools officials wanted to move teachers away from habitual teaching from textbooks, cover-to-cover, and gave area students the choice to attend Empire or another school.

Having researched schools in other states prior to the all-electronic decision, Arizona schools officials found students who were clearly more engaged in their studies and unusually enthusiastic about school. One reason was that they took a more active part in the lesson process, rather than everything being “fed” to them. Another advantage to laptops over textbooks is that groundbreaking information takes five to six years to get into textbooks, especially in the science fields. Of the few all-electronic schools across the nation, many are doing well from the perspective of both the students and the educators. The Arizona schools officials clearly felt they could enhance their students’ educational experience with technology over textbooks.

Replacing textbooks with laptops for other Arizona schools would prove expensive at 0 each. For Empire, they took the usual 0 to 0 cost per student for a complete set of textbooks for four years, as well as the cost of a computer lab, and used this money to purchase the laptops and added technology needs.

Some new challenges had to be faced by the Arizona schools’ new Empire High and research was done to address them. They had 350 students, who needed to be continuously and reliably connected to the Internet at high speed. All the laptops had to be configured to best suit the needs of the students for learning. The needed educational material had to be located on the Internet and integrated into lesson plans. A method for students to submit assignments across the Web was needed. These were problems they knew had to be resolved before the school year began.

What the Arizona schools officials had not planned on was a different sort of technological problem. It seems that many students who used home computers for gaming, surfing the Internet, and X-Box, had a difficult time translating these skills to those needed in school, such as using word processing software, saving documents to specific locations, and being able to retrieve the files later. Skills training had to be added to the lesson plans.

For other schools that are interested in setting up an all-electronic school, the Arizona schools officials advise that it must be a public choice. You cannot force such drastic learning changes. Include the parents and teachers in the planning at the ground floor.

After a year, the system is working well overall. The Arizona schools plan to increase enrollment at Empire High to 750 students in the near future.

Why Online Games Are Shifting To High Gear

Why Online Games Are Shifting To High Gear

We see thousands of people playing online games such as tetris, ping pong, mario bros, super mario etc for free but despite its history dating back to 1970s, for most people online gaming began with the explosion of Internet in 1993 and with the advent of Doom and Warcraft sometime in 1994 or 1995. This got further boost with publishers starting to add Internet connectivity to computer games in 1994-95.

The media, in fact, have themselves been ignorant about online games history. As far as they are concerned, online gaming just coincidentally happened when their advertisers started producing Internet-capable games.

Serious online gaming began with the first interactive online game called ADVENT. In fact networked gaming got conceptualized with ADVENT. Networked gaming had users playing against each other within an online fantasy world. The first networked game was called Mazewar, a game which involved networked players traveling through a maze and attempting to kill one another.

Next came the interpersonal interaction in a multi-player environment. The first such game was called DUNGEN. DUNGEN had players competing against one another to complete a series of quests. DUNGEN provided with new settings and players each time the user logged on.

The late 1970’s saw the start of video game craze with more and more households getting computer savvy. As a natural corollary, people started writing their own games for the home computers. These programming hobbyists traded and sold these home-grown games in local markets.

Other changes in the 1970’s were home gaming consoles which used game cartridges. That meant the people could collect games cartridges for one base unit instead of having bulky game console systems.

The 80s – some pause before the storm 1980’s saw growing craze for the video and computer game craze, but online gaming wasn’t on the horizon yet. New games with better sound and graphics were introduced and gained popularity. Pole Position and Pac-man were two that achieved big popularity. It was during 1980’s when Nintendo introduced its first gaming system.

The 1990’s saw the phenomenal growth in both popularity and technology mostly because of the rise of 3-D and multimedia.

The late 1990’s saw the exponential growth of the Internet, MUDs (multi-user dungeons) which made online games wildly popular. New and improved graphical interfaces had people all over the world playing against each other not only in FPS games but also in real time strategy games (RTS games) as well as third person games like Grand Theft Auto.

This was also the period when websites started offering online games such as tetris, ping pong, mario bros, super Mario, and other free online flash games and non-flash based games free for playing after registering with them. This really pushed online gaming into the popular psyche.

Early years of the 21st century were dominated by the DVD-CD-ROM. It has changed the way online games are played. The latest gaming systems such as Sony’s play station and Microsoft’s X-box have networking capabilities to enable people play with each other in real time from all over the world. Exponentially growing broadband internet services have made playing these online games possible in true sense of the word.

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